1.
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Student will create a 3D character by following principles of anatomy.
(I)
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2.
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Student will demonstrate understanding of how to translate traditional
drawing into electronic media. (I)
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3.
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Student will apply appropriate materials and textures and use the skin
deformation tools to make the character life-like. (II)
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4.
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Student will use lighting techniques to enhance the character. (II)
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5.
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Student will animate a 3D character electronically. (III)
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6.
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Student will demonstrate understanding of traditional key-frame
animation. (III)
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7.
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Student will apply the "foot-step driven" technique to his or her
character. (III)
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8.
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Student will use digital editing to complete the animation. (IV)
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9.
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Student will produce videotape for the portfolio presentation. (V)
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