Maricopa Community Colleges  CIS133AA   19944-19982 
Official Course Description: MCCCD Approval: 04/26/94
CIS133AA 19944-19982 L+L 1 Credit(s) 2 Period(s)
The Internet: Level I
Overview of the Internet and its resources. Hands-on experience with various Internet communication tools. Prerequisites: None.
Cross-References: BPC133AA
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MCCCD Official Course Competencies:
 
CIS133AA   19944-19982 The Internet: Level I
1. Define the Internet. (I)
2. Identify common uses of the Internet. (I)
3. Explain the concepts of culture, ethics, and privacy as they relate to the Internet. (I)
4. Describe the generally accepted methods used to regulate the Internet.(I)
5. Describe procedures and requirements for connecting to the Internet. (II)
6. Describe key technologies used by the Internet. (III)
7. Identify and use popular asynchronous communication services available on the Internet. (IV, V)
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MCCCD Official Course Outline:
 
CIS133AA   19944-19982 The Internet: Level I
    I. Internet Philosophy, Culture, and Norms
        A. Definition of the Internet
        B. Uses of the Internet
        C. Ethics and codes of conduct
        D. Privacy issues
        E. Governance
        F. Documentation such as for-your-information (FYI) and request-for- comment (RFC)I.;
      II. Connecting to the Internet
          A. Public dial-up sources
          B. Strategies for creating medium and high traffic connections
        III. Key Technologies Used by the Internet
            A. Client/server
            B. Client/client/server
            C. VT100
            D. X Windows
            E. tcp/ip
          IV. Asynchronous Internet Communication Services
              A. Electronic mail programs
              B. Electronic mail addressing conventions
              C. "White page" databases
              D. Mailing list maintenance and archiving programs
                1. Listserv
                2. Listproc
                3. Mailserv
              E. Bulletin board systems
            V. Synchronous Internet Communication Services
                A. On-line person-to-person chat systems
                B. On-line multi-party chat systems
                C. Shared virtual reality environments
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