Maricopa Community Colleges  CIS162AB   20026-99999 

Official Course Description: MCCCD Approval: 4-23-2002

CIS162AB  2002 Fall – 2007 Summer II

L+L  3.0 Credit(s)  4.0 Period(s)  3.7 Load  Occ

C++: Level I

Introduction to C++ programming including general concepts, program design, development, data types, operators, expressions, flow control, functions, classes, input and output operations, debugging, structured programming, and object-oriented programming.

Prerequisites: CIS105, or permission of Instructor.

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MCCCD Official Course Competencies:

 

CIS162AB  2002 Fall – 2007 Summer II

C++: Level I

 

1.

Explain the history of C++ and basic computer components. (I)

2.

Describe the software development process. (I)

3.

Use predefined data types to declare and manipulate variables and arrays. (III)

4.

Use operators in arithmetic and Boolean expressions. (III)

5.

Design and develop structured/modular programs using various flow control structures and functions. (IV, V)

6.

Describe object-oriented concepts. (VI)

7.

Design and develop programs using classes and object-oriented programming techniques. (VI)

8.

Process keyboard input and console output. (VII)

9.

Debug simple and complex programming errors. (VIII)

10.

Use standard preprocessor commands. (IX)

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MCCCD Official Course Outline:

 

CIS162AB  2002 Fall – 2007 Summer II

C++: Level I

 

I. General Concepts

A. History of C++

B. Comparisons to C

C. Computer components

1. CPU

2. Primary and secondary storage

3. Input/output devices

D. Information processing cycle

E. ANSI C++ in character based environments (DOS) vs graphical (WINDOWS)

II. Program Design and Development

A. Problem definition

B. Algorithm design

C. Coding

D. Testing

E. Documentation

F. Pseudocode

G. Structure charts and flowcharts

H. Compile using separate files

1. Interface file

2. Implementation file

3. Application file

III. Data Manipulation

A. Variables

1. Data types

2. Declaration and use

3. Scope

4. Type casting

5. Data validation

6. Pointers

B. Constants

1. Data types

2. Declaration and use

C. Arrays

1. Declaration and use

2. Simple sorting algorithm

3. Simple searching algorithm

4. Partially filled

5. Single and multidimensional

6. Passing in functions

D. Character and String

1. Character arrays

2. String class

3. Comparison operators and functions

4. Assignment operators and functions

5. Concatenation operators and functions

6. Other library functions

E. Operators, operands, and expressions

1. Assignment

2. Arithmetic

3. Boolean

4. Precedence of operators

F. Namespaces

IV. Control Structure

A. Sequence control

B. Selection control (branching)

C. Repetition control (loops)

D. Case control (switch)

V. Functions

A. Uses

B. Prototype

C. Definition

D. Argument types

E. Return types

F. Scope

G. Overloading names

H. Modular and reusable code

VI. Object-Oriented Programming (OOP)

A. Classes

B. Encapsulation

C. Abstract Data Type (ADT)

VII. Input/Output (I/O) Operations

A. Keyboard and console I/O

B. Character I/O

C. Formatted I/O

VIII. Debugging

A. Syntax errors

B. Logic errors

C. Run-time errors

D. Debugging techniques

E. Test data

IX. Preprocessor Commands

A. Standard commands

1. include

2. using namespace

3. ifndef

4. define

 

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