Official Course
Description: MCCCD Approval: 6-26-2001 |
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BPC120DF 2001
Fall – 2011 Fall |
L+L 3.7 Credit(s) 4.0 Period(s) 3.7 Load Occ |
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Computer Graphics: Adobe Photoshop |
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Provides students with the capability to use Adobe Photoshop graphics software on a computer. Basic foundation course in the use of electronic techniques to select, manipulate, and edit images, work with masks, channels and layers; combine raster and vector graphics; print in color, manage color, and create graphics for the web. Prerequisites: None. |
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Cross-References: CIS120DF |
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MCCCD Official Course Competencies: |
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BPC120DF 2001 Fall – 2011 Fall |
Computer Graphics:
Adobe Photoshop |
1. |
Describe the general characteristics of computer photographic image alteration. (I) |
2. |
Make selections, move selections, transform selections, crop images. (II) |
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Create, view, rearrange, layers, manipulate artwork on layers. (II) |
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Use tools for painting, filling images with color, erasing, varying brushes, airbrushing, creating gradients. (III) |
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Adjust tonal range, colors, saturation, contrast, brightness, burning and dodging. (IV) |
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Create and modify type within an image. (V) |
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Use pen tools to draw straight paths, curved paths and a path around artwork. (VI) |
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Create quick masks, edit masks, gradient mask, and applying effects to a mask. (VII) |
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View and work with channels (VII) |
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Create layer masks, create clipping groups, add adjustment layers, and add multiple layer effects.(VIII) |
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Place an Illustrator file in Photoshop and transform a placed image. (IX) |
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Export an image in another file format. (X) |
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Prepare images for color printing. (XI) |
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Set up the monitor for color management. (XII) |
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Produce and print consistent color. (XIII) |
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Create and optimize images for Web production. (XIV) |
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Create animated images for the Web. (XV) |
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MCCCD Official Course Outline: |
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BPC120DF 2001 Fall – 2011 Fall |
Computer Graphics:
Adobe Photoshop |
I. Computer Photographic Imaging Basics A. Vector and raster images B. Image resolution and size C. File formats D. Hardware requirements II. Working with Selections A. Select all or part of an image B. Move a selection C. Add and subtract selections D. Transform a selection E. Crop an image III. Creating and Viewing a Layer A. Link layers B. Add a gradient to a layer C. Add text to a layer D. Use blend modes E. Use layer effects IV. Painting Techniques and Tools A. Paint with paintbrush B. Paint with airbrush C. Fill with paintbucket D. Erase E. Use custom brushes F. Create gradients V. Image Correction A. Adjust brightness and contrast B. Adjust color saturation C. Burn and dodge D. Adjust levels E. Use rubber stamp tool VI. Type Techniques A. Create type B. Modify type C. Special effects with type VII. Pen Tool Techniques A. Draw with the pen tool B. Draw straight paths C. Draw curved paths D. Draw a path around artwork VIII. Working with Masks A. Quick masks B. Edit masks C. Gradient masks D. Apply effects to a mask IX. Working with Channels A. View channels B. Save selections as channel masks C. Add and subtract channels X. Working with Layers A. Create layer masks B. Create clipping groups C. Add adjustment layers D. Add multiple layer effects XI. Combining Vector and Raster Images A. Place, scale and distort a vector graphic B. Using blending modes C. Export an image XII. Preparing images for color printing A. Using channels, mixing color channels B. Sharpen an image C. Add spot color XIII. Setting up monitor for color management A. Overview of color management B. Calibrate monitors C. Save monitor profile XIV. Producing and printing consistent color. A. Define RGB and CMYK color space B. Compensate for dot gain, and identify out-of- gamut colors C. Prepare color separations D. Strategies for successful printing XV. Creating and optimizing images for Web production A. Optimize a JPEG and GIF image B. Control dither C. Specify background transparency D. Create an image map XVI. Creating animated images for the Web A. Create simple motion, transition between image states, rotate and move an object and animate color changes B. Create a montage sequence C. Use advanced layer features to create animations |