1.
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Explain what a computer model is and why engineers use computer
models. (I,IV)
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2.
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Build and apply a deterministic computer model to the solution of a
design-oriented problem. (I,IV)
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3.
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Build and apply a stochastic computer model to the solution of a
design-oriented problem. (I,IV)
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4.
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Present the results of computer models. (I,II,IV)
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5.
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Develop and refine computer models using an equation solver (TK
Solver). (I)
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6.
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Solve linear and nonlinear equations using an equation solver (TK
Solver). (I)
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7.
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Solve systems of linear and nonlinear equations using an equation
solver (TK Solver). (I)
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8.
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Use programming structures in an equation solver (TK Solver) to
implement algorithms for computer models. (I)
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9.
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Import and export data to and from other computer applications using
an equation solver (TK Solver). (I)
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10.
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Use basic social skills to interact in a group setting. (II)
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11.
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Use peer input to assess growth in positive group behaviors. (II)
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12.
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Identify blocking behaviors that prevent communication in a team
setting. (II)
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13.
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Demonstrate critical, sympathetic and creative listening skills. (II)
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14.
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Give constructive feedback in a team setting. (II)
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15.
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Demonstrate self-evaluation of progress through the use of
developmental assessment techniques such as student learning journals,
checksheets, or portfolios. (II)
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16.
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Describe elements of a code of cooperation necessary for a team to
function. (III)
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17.
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Describe the guidelines conducting an effective meeting. (III)
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18.
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Develop an agenda for a team meeting. (III)
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19.
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Distinguish between consensus and agreement . (III)
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20.
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Describe the composition of a team and the key roles of its members.
(III)
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21.
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Identify the characteristics of a good team member. (III)
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22.
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Identify the characteristics of a good team leader. (III)
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23.
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Define the stages of team development. (III)
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24.
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Define team maintenance, and explain why it might be necessary. (III)
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25.
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Identify the decision making processes that teams can use, and analyze
the effectiveness of each process. (III)
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26.
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Use quality tools (brainstorming, affinity process, deployment flow
chart, process check, issue bin, nominal group technique, force field
analysis) to facilitate team discussion, exploration of ideas, and
decision making. (III)
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27.
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Define the major steps in the problem solving process. (IV)
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28.
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Identify the basic steps necessary to define a problem. (IV)
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29.
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Use quality tools (brainstorming, affinity, etc.) to generate
solutions to a problem. (IV)
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30.
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Use decision analysis techniques to arrive at a proposed solution to a
problem. (IV)
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31.
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Use computer modeling to implement a proposed solution to a problem.
(IV)
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32.
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Evaluate the results of a proposed solution to a problem. (IV)
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33.
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Document the results of the problem solving process. (IV)
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34.
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Apply spatial visualization and freehand drawing skills to communicate
ideas and design concepts visually. (I,IV)
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35.
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Apply various techniques including value, line, contour, expression,
color, gesture, positive and negative space, and proportional and
spatial sighting to produce realistic drawings. (I)
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36.
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Practice right mode drawing techniques to improve ability to draw and
visualize the three-dimensional world. (I)
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37.
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Apply a computer-aided drawing tool such as AutoCAD, 3-D Studio,
Silver Screen, GenericCAD, or FastCAD to describe an engineering
design (I,IV)
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38.
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Apply a computer-aided drawing tool to develop a 3-D model to describe
an engineering design. (I,IV)
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39.
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Draw on paper a three-dimensional model from direct observation and
build 3-D images using a computer-aided drawing tool. (I,IV)
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40.
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Build an engineering design by combining basic geometric shapes with a
computer-aided drawing tool. (I,IV)
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