Maricopa Community Colleges  DFT165   19932-20086 
Official Course Description: MCCCD Approval: 07/22/08
DFT165 19932-20086 L+L 3 Credit(s) 6 Period(s)
Introduction to Two-Dimensional Animation
Basic two-dimensional animation techniques for use in technical, business, education, or multimedia presentations, using an IBM format.
Prerequisites: DFT103, or equivalent, or permission of Department or Division.
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MCCCD Official Course Competencies:
 
DFT165   19932-20086 Introduction to Two-Dimensional Animation
1. Describe the use of computer animation in today's business world. (I)
2. Describe the components of computer animation programs. (II)
3. Describe the purpose of an animation storyboard. (III)
4. Apply basics of color theory in animation construction. (IV-X)
5. Perform basic optical and cel animations. (V, VIII)
6. Separate colors in image processing. (VI)
7. Perform tweening animations. (VII)
8. Use optical animation techniques to control movement and combine motions. (VIII)
9. Perform titling animations. (VIII)
10. Composite and join animations. (IX)
11. Operate simple animation programs. (X)
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MCCCD Official Course Outline:
 
DFT165   19932-20086 Introduction to Two-Dimensional Animation
    I. Use of computer animation in the business world
      II. Overview of computer animation programs
          A. File management
          B. Animation styles
          C. Image processing
        III. Purpose of the animation storyboard
            A. Develops story and character
            B. Develops colors and fonts
            C. Develops action format
          IV. Use of color in animation
              A. Selection of colors
              B. Color gradations
              C. Color animations (Movement of color)
              D. Key color (use of background color)
            V. Developing and using animation building blocks (cel)
                A. Clipping a cel from a screen picture
                B. Pasting the cel over a series of frames to produce basic animation
              VI. Using color separation in image processing
                  A. Separating colors individually
                  B. Separating colors within a defined area
                  C. Separating cluster of colors
                VII. Using "polymorphic tweens"
                    A. Using tweenable shapes
                    B. Using tweening tools/options
                    C. Performing the tweening animations
                  VIII. Using optical animation techniques
                      A. Graphic elements
                      B. Control of movement
                      C. Card flipping and movement
                      D. Combining motions
                    IX. Compositing and joining animations
                        A. Compositing techniques
                        B. Joining transitions
                      X. Operating simple animation programs
                          A. Within animator
                          B. Outside of animator
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