Official Course
Description: MCCCD Approval:
3-24-09 |
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ELN115 2009
Summer I – 2010 Fall |
LEC 3.0 Credit(s) 3.0 Period(s) 3.0 Load Occ |
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eLearning for Multiple Generations |
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Overview of eLearning for existing, new, and emerging generations. Covers engagement, interaction, and collaboration of eLearners from various generations. Impact of eLearning on various generations as well as usage of games, activities, rewards, and feedback included. Prerequisites: None. |
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Go to Competencies Go to Outline
MCCCD Official Course Competencies: |
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ELN115 2009 Summer I – 2010 Fall |
eLearning for Multiple
Generations |
1. Identify
eLearning concepts for various generations. (I) 2. Compare
and contrast how eLearning impacts various generations. (I) 3. Explain
the importance of gaining the eLearner’s
attention quickly. (II) 4. Describe
how to maintain eLearners attention throughout a
course. (II) 5. Identify
various methods to increase interaction among eLearners
of various generations. (III) 6. Use
games and activities to increase the interaction of eLearners
of various generations. (III) 7. Explain
how to relate eLearning to the learner. (IV) 8. Summarize
the importance of making eLearning meaningful and engaging for the learner.
(IV, VI) 9. Differentiate
between linear and nonlinear learning. (V) 10. Describe
how to make eLearning engaging for learners of various generations. (I, VI) 11. Use
rewards, incentives, and feedback to engage eLearners
of various generations. (VI) |
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MCCCD Official Course Outline: |
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ELN115 2009 Summer I – 2010 Fall |
eLearning for Multiple
Generations |
I. eLearning for the Different Generations A. Baby Boomers B. Generation X C. Generation Y D. Upcoming Generations II. Holding Attention in eLearning A. Getting Attention Quickly B. Keeping Attention C. Presenting Information D. Multimedia III. Increasing Interaction A. Games B. Noncompetitive Methods C. Discovery Activities IV. Making eLearning Meaningful A. Linking eLearning to the Learner B. Learning about Emerging Generations V. Options in eLearning A. Linear vs. Nonlinear B. Choices in eLearning C. Customized eLearning VI. Making eLearning Engaging A. Increasing Interest B. Rewards and Incentives C. Feedback D. Compelling Themes |