1.
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Convert numbers and characters between codes. (I)
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2.
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Describe the operation of logic elements and an arithmetic logic unit.
(I)
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3.
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Use all registers in assembly language programs. (I)
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4.
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Determine appropriate registers to use with specific assembly language
commands. (I)
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5.
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Describe basic computer organization and functions, including memory
and CPU layout and data storage. (I)
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6.
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Use addressing modes to move information and perform computations.
(II)
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7.
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Manipulate data to perform computations. (III)
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8.
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Use conditional and unconditional branches to create loop, if- then,
and case branching structures. (IV)
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9.
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Write and call procedures with parameter passing. (V)
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10.
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Use macros to efficiently write program sequences. (VI)
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11.
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Diagram a simple microcomputer hardware system, describe operation and
trouble shooting. Use an oscilloscope to observe bus signals and to
measure clock frequencies. (VII)
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12.
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Describe the input of keyboard data and handling of graphic displays.
(VIII)
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13.
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Use circuit schematic diagrams to make hardware connections, and use
an oscilloscope to check frequencies. (VIII)
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14.
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Make hardware connections, and write a program to scan a keyboard,
detect the key pressed, and convert the keypress code to ASCII. (IX)
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15.
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Describe input/output, timing, and data transfer between a
microcomputer and hardware digital devices. (X)
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16.
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Draw a schematic diagram and use a digital voltmeter and oscilloscope
to connect analog devices and AD/DA converters to a microcomputer
port. (XI)
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17.
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Write programs to test hardware operation. (XI)
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18.
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Describe serial data transmission methods and standards. (XII)
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19.
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Draw diagrams to show how microcomputer hardware is connected and
operates with memories and coprocessors. (XIII)
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