Maricopa Community Colleges  CSC100   19986-19996 
Official Course Description: MCCCD Approval: 02/24/98
CSC100 19986-19996 L+L 3 Credit(s) 4 Period(s)
Introduction to Computer Science
Concepts of problem solving, structured programming in C++, fundamental algorithms and techniques, and computer system concepts. Social and ethical responsibilities. Prerequisites: MAT120 or MAT122.
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MCCCD Official Course Competencies:
 
CSC100   19986-19996 Introduction to Computer Science
1. Describe computer hardware and an operating system. (I)
2. Use a compiler and associated utility programs to create and run programs in C++. (I, II)
3. Develop and implement algorithms using top-down design with stepwise refinement. (I, II)
4. Develop and implement well-structured programs. (I, II)
5. Develop and implement C++ programs using control structures, functions, various data types, arrays, and structures. (II)
6. Explain C++ classes and their use. (II)
7. Present arguments for and against an ethical issue related to computing. (III)
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MCCCD Official Course Outline:
 
CSC100   19986-19996 Introduction to Computer Science
    I. Problem solving
        A. Problem-solving processes
        B. Requirements
        C. Specifications
        D. Algorithms
        E. Top-down design
        F. Software engineering
      II. C++ programming
          A. Overall program structure and creation
            1. Required program syntax
            2. Program entry and execution
            3. Use of computer hardware and operating system
          B. Branching control structures
            1. If-then-else
            2. Switch
          C. Loops
            1. While
            2. Do while
            3. For
          D. Functions
            1. Void functions
            2. Value-returning functions
          E. Data types
            1. Simple data types and their limits
            2. Enumerated data types
            3. Arrays
              a. One-dimensional
              b. Multi-dimensional
            4. Structs
          F. Files
          G. Introduction to classes
            1. Definition and syntax
            2. Objects
            3. Inheritance
            4. Encapsulation
        III. Ethics and responsibilities in computing
            A. To employers
            B. To peers
            C. To clients
            D. To the public
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