1.
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Use isometric drawing procedures to portray small spaces and corners.
(I)
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2.
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Use three dimensional modeling techniques to depict room components
based on floor plans. (II)
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3.
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Move, stretch, and modify three dimensional components using edit
commands. (II)
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4.
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Generate parallel and angular perspective views by manipulating
viewpoints and utilizing the clip command. (II)
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5.
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Render the modeled spaces by using appropriate modifiers and commands.
(II)
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6.
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Prepare the model for presentation by manipulation of viewports and
scaling procedure. (III)
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7.
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Plot the presentation using the appropriate medium and hardware. (III)
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