Official Course
Description: MCCCD Approval: 4-23-2002 |
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CIS162AB
2002 Fall – 2007 Summer II |
L+L
3.0 Credit(s) 4.0 Period(s) 3.7 Load Occ |
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C++:
Level I |
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Introduction to C++ programming including general
concepts, program design, development, data types, operators, expressions,
flow control, functions, classes, input and output operations, debugging,
structured programming, and object-oriented programming. Prerequisites: CIS105, or permission of Instructor.
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Go to Competencies Go to Outline
MCCCD
Official Course Competencies: |
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CIS162AB 2002
Fall – 2007 Summer II |
C++: Level I |
1.
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Explain the history of C++ and basic computer components.
(I) |
2.
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Describe the software development process. (I) |
3.
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Use predefined data types to declare and manipulate
variables and arrays. (III) |
4.
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Use operators in arithmetic and Boolean expressions. (III)
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5.
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Design and develop structured/modular programs using
various flow control structures and functions. (IV, V) |
6.
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Describe object-oriented concepts. (VI) |
7.
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Design and develop programs using classes and
object-oriented programming techniques. (VI) |
8.
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Process keyboard input and console output. (VII) |
9.
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Debug simple and complex programming errors. (VIII) |
10.
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Use standard preprocessor commands. (IX) |
Go to Description Go to top of
Competencies
MCCCD
Official Course Outline: |
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CIS162AB 2002
Fall – 2007 Summer II |
C++: Level I |
I. General Concepts A. History of C++ B. Comparisons to C C. Computer components 1. CPU 2. Primary and secondary
storage 3. Input/output devices D. Information processing
cycle E. ANSI C++ in character
based environments (DOS) vs graphical (WINDOWS) II. Program Design and
Development A. Problem definition B. Algorithm design C. Coding D. Testing E. Documentation F. Pseudocode
G. Structure charts and
flowcharts H. Compile using separate
files 1. Interface file 2. Implementation file 3. Application file III. Data Manipulation A. Variables 1. Data types 2. Declaration and use 3. Scope 4. Type casting 5. Data validation 6. Pointers B. Constants 1. Data types 2. Declaration and use C. Arrays 1. Declaration and use 2. Simple sorting algorithm
3. Simple searching
algorithm 4. Partially filled 5. Single and
multidimensional 6. Passing in functions D. Character and String 1. Character arrays 2. String class 3. Comparison operators and
functions 4. Assignment operators and
functions 5. Concatenation operators
and functions 6. Other library functions E. Operators, operands, and
expressions 1. Assignment 2. Arithmetic 3. Boolean 4. Precedence of operators F. Namespaces IV. Control Structure A. Sequence control B. Selection control
(branching) C. Repetition control
(loops) D. Case control (switch) V. Functions A. Uses B. Prototype C. Definition D. Argument types E. Return types F. Scope G. Overloading names H. Modular and reusable
code VI. Object-Oriented
Programming (OOP) A. Classes B. Encapsulation C. Abstract Data Type (ADT)
VII. Input/Output
(I/O) Operations A. Keyboard and console I/O
B. Character I/O C. Formatted I/O VIII. Debugging A. Syntax errors B. Logic errors C. Run-time errors D. Debugging techniques E. Test data IX. Preprocessor Commands A. Standard commands 1. include 2. using namespace 3. ifndef
4. define |