Official Course
Description: MCCCD Approval:
6-26-2001 |
||
CIS225AB
2001 Fall – 2011 Spring |
LEC
3.0 Credit(s) 3.0 Period(s) 3.0 Load Occ |
|
Object-Oriented
Analysis and Design |
||
Methodologies
and notations for fundamental object-oriented analysis and design including
use cases, objects, classes, stereotypes, and relationships. Object-oriented
iterative process for system development. A continuous application
development exercise for applying the analysis and design concepts. Prerequisites: Any programming language
or permission of Instructor. |
||
Go to Competencies Go to Outline
MCCCD
Official Course Competencies: |
|
|
|
CIS225AB 2001
Fall – 2011 Spring |
Object-Oriented Analysis and Design |
1.
|
Capture system requirements using use cases and object-
oriented concepts, including classes, objects, attributes, operations,
relationships, and multiplicity. (I-IV) |
2.
|
Improve user-developer communications. (I-V, VII, VIII) |
3.
|
Use the notation to represent the use case, analysis, and
design models. (I-V, VIII, IX) |
4.
|
Explain how to apply the analysis and design techniques
within an iterative and incremental software development process. (I-VIII, X)
|
5.
|
Apply the concepts of abstraction, encapsulation,
inheritance, and polymorphism in the development of analysis and design
models. (IV, VI) |
6.
|
Describe basic design considerations, including the use of
patterns and designing for inheritance. (IV, IX, X) |
7.
|
Define a logical system architecture using packages. (V,
VI) |
8.
|
Construct packages and components to map logical
architecture to physical architecture. (V, VI, X) |
9.
|
Describe the different views of a software architecture,
as well as key mechanisms that must be defined in support of that
architecture. (V, IX, X) |
10.
|
Model static and dynamic system behavior. (VII, VIII) |
Go to Description Go to top of
Competencies
MCCCD
Official Course Outline: |
||
|
||
CIS225AB 2001
Fall – 2011 Spring |
Object-Oriented Analysis and Design |
|
|
||
I. Introduction to object
orientation A. Object-oriented concepts
B. Goals and advantages of
object orientation C. Analysis and design and
the system-development lifecycle D. Notation for analysis
and design E. Overview of visual
object modeling languages II. Use cases A. Use-case diagrams B. Use cases and analysis III. Modeling classes A. Introduction to object
modeling B. Class diagram C. Objects and classes D. Attributes, operations,
and constraints E. Classes and analysis IV. Modeling relationships
between classes A. Links, associations, and
cardinality B. Advanced association
modeling C. Aggregation D. Generalization,
specialization, and inheritance V. Packaging classes A. Package diagram B. Packages and analysis VI. Object modeling process
A. Bounding the problem B. Identifying classes,
relationships, and packages VII. Modeling interactions A. Introduction to
behavioral modeling B. Collaboration diagram C. Sequence diagram D. Behavioral modeling and
analysis VIII. Modeling states A. Introduction to
state-transition diagrams B. Advanced
state-transition diagrams C. State diagramming and
analysis IX. Modeling components and
processes A. Component diagram B. Deployment diagram X. Model process and
integration A. Software and application
analysis B. Model integration and
testing C. System design D. Designing cohesive
classes E. Attributes and design F. Operations and design G. Design of relationships |
|
|