| Official Course Description: MCCCD Approval: 06/27/00 | |||
|---|---|---|---|
| ART287AB 20006-20086 | L+L | 1 Credit(s) | 2 Period(s) |
| 3D Character Animation II | |||
|
3D-Character modeling and animation for multimedia, film, broadcast, video
games and interactive entertainment. Animation of the character, materials
and texture mapping. Prerequisites: ART/MMT287AA. | |||
| Cross-References: MMT287AB | |||
| MCCCD Official Course Competencies: | |
|---|---|
| ART287AB 20006-20086 | 3D Character Animation II |
| 1. | Student will apply appropriate materials and textures and use the skin deformation tools to make the character life-like. (I) |
| 2. | Student will use lighting techniques to enhance the character. (I) |
| 3. | Student will animate a 3D character electronically. (II) |
| 4. | Student will demonstrate understanding of traditional key-frame animation. (II) |
| 5. | Student will apply the "foot-step driven" technique to his or her character. (II) |
| MCCCD Official Course Outline: | |
|---|---|
| ART287AB 20006-20086 | 3D Character Animation II |
|